Yet another post inspired by the Earliad! The internet abounds with 'personality tests' and sundry parlour games designed to tell you which Disney character, Jedi, superhero or mythical creature you are most like, but the majority of them serve principally as randomizers, and have all the depth and insight of a fortune cookie.
The "What Kind of Dungeons & Dragons Character Would You Be?" (link below) is a long ways short of the Minnesota Multiphasic Personality Inventory or Myers-Briggs Type Indicator, but asks more questions than the abbreviated yet illuminating True Colours test we've done at work. I tend to overthink the questions on these sorts of quizzes, and made a point of going with my gut response as much as I could (which was easy, since the stakes were so low).
I Am A: Lawful Good Human Paladin/Cleric (3rd/3rd Level)
Ability Scores:
Strength-12
Dexterity-12
Constitution-12
Intelligence-16
Wisdom-16
Charisma-16
Alignment:
Lawful Good A lawful good character acts as a good person is expected or required to act. He combines a commitment to oppose evil with the discipline to fight relentlessly. He tells the truth, keeps his word, helps those in need, and speaks out against injustice. A lawful good character hates to see the guilty go unpunished. Lawful good is the best alignment you can be because it combines honor and compassion. However, lawful good can be a dangerous alignment when it restricts freedom and criminalizes self-interest.
Race:
Humans are the most adaptable of the common races. Short generations and a penchant for migration and conquest have made them physically diverse as well. Humans are often unorthodox in their dress, sporting unusual hairstyles, fanciful clothes, tattoos, and the like.
Primary Class:
Paladins take their adventures seriously, and even a mundane mission is, in the heart of the paladin, a personal test an opportunity to demonstrate bravery, to learn tactics, and to find ways to do good. Divine power protects these warriors of virtue, warding off harm, protecting from disease, healing, and guarding against fear. The paladin can also direct this power to help others, healing wounds or curing diseases, and also use it to destroy evil. Experienced paladins can smite evil foes and turn away undead. A paladin's Wisdom score should be high, as this determines the maximum spell level that they can cast. Many of the paladin's special abilities also benefit from a high Charisma score.
Secondary Class:
Clerics act as intermediaries between the earthly and the divine (or infernal) worlds. A good cleric helps those in need, while an evil cleric seeks to spread his patron's vision of evil across the world. All clerics can heal wounds and bring people back from the brink of death, and powerful clerics can even raise the dead. Likewise, all clerics have authority over undead creatures, and they can turn away or even destroy these creatures. Clerics are trained in the use of simple weapons, and can use all forms of armor and shields without penalty, since armor does not interfere with the casting of divine spells. In addition to his normal complement of spells, every cleric chooses to focus on two of his deity's domains. These domains grants the cleric special powers, and give him access to spells that he might otherwise never learn. A cleric's Wisdom score should be high, since this determines the maximum spell level that he can cast.
Find out What Kind of Dungeons and Dragons Character Would You Be?, courtesy of Easydamus (e-mail)
Despite their largely undeserved reputation for pomposity, the Paladin has been one of my favourite character classes since I was a lad, and my penchant towards spirituality makes the Cleric split class a nice fit as well. I was a bit surprised though, thinking of myself as more of a Neutral Good than Lawful, but my tendency towards order is such that I actually scored higher in Lawful Neutral answers than Chaotic Good!
ALIGNMENT
Lawful Good ----- XXXXXXXXXXXXXXXXXXXXXXXXXXXXXXX (31)
Neutral Good ---- XXXXXXXXXXXXXXXXXXXXXXXXXXXXX (29)
Chaotic Good ---- XXXXXXXXXXXXXXXXXXXX (20)
Lawful Neutral -- XXXXXXXXXXXXXXXXXXXXXX (22)
True Neutral ---- XXXXXXXXXXXXXXXXXXXX (20)
Chaotic Neutral - XXXXXXXXXXX (11)
Lawful Evil ----- XXXXXXXXXXXX (12)
Chaotic Evil ---- X (1)
The fact that you are allowed behind the curtain to see the detailed results of your answers is one of the neater aspects of this page, and I will probably ask the girls to do the test at some point to see where their answers take them. There's way more evil in there than one might expect from an LG Paladin Cleric, but that fits in with my view that the root of evil isn't money, but selfishness, and I succumb to greed or short-sighted thinking on occasion, as I imagine most of us do from time to time. I'd be lying if I said I was unconcerned as to where that single Chaotic Evil answer came from though.
I also thought I would be further along than 3rd level by this point in my life, but giving the extremely limited amounts of healing and slaying I've done, I really can't complain. Plus, it shouldn't be too, long before I can summon my warhorse, or destrier to be precise.
As a true personality test, I don't think "What D&D Character Would You Be?" would fare well under any sort of academic scrutiny, but as a conversation piece and potential tool for personal insight, it does its job far better than the associated whimsy might suggest. Well done Easydamus!
No comments:
Post a Comment